Disguise receives £1.2 million in joint EU/Innovate UK MAX-R funding
MAX-R aims to promote innovation in virtual production, extended reality (XR), virtual reality (VR) and metaverse technologies
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MAX-R aims to promote innovation in virtual production, extended reality (XR), virtual reality (VR) and metaverse technologies
Why the biggest battles of 2023 could be around the use of augmented reality, and 5G and multi-access edge computing (MEC) could play a...
Construct VR showcases applications for 6DoF volumetric movie format to transform existing 3D assets into immersive experiences
The new EOS VR System includes "the world’s first" lens for "digital interchangeable lens cameras enabling 180° VR shooting with one camera to a...
The Extreme E series is due to launch in early 2021, and has brought Aurora and North One on board as host broadcasters in...
Blend Market is the first immersive marketplace dedicated to connecting those working in the AR, VR 3D and MR spectrum with brands and businesses.
New facility will look at high-end and affordable mo-cap, content generation for TV, film, VR and AR and development of intelligent tools for post...
TVBEurope rounds up the latest product and tech news from LTN Global/Encompass, Viaccess-Orca, and Disney+
Strategy Analytics expects shipments and revenues to pick back up in 2021
Luke Gaydon, head of Solutions, Innovation, and Marketing, Accedo, on the rise of AR/VR in sport broadcasting
Telco working with ITV to explore impact of connected HD cameras on higher-capacity networks
Will offer live event streams in 8K 360-degree video
Market increased by five per cent in 2019
New report from analysts at IDTechEx
Ericsson surveyed 46 million early technology adopters
IDC expects commercial sectors to lead the charge
Total cellular IoT connections to reach 5 billion
Remarkable TV's Patrick Furlong speaks to TVBEurope
Developing 5G-based VR/AR solutions, experiences and training assistance
Connects VR content with physical data points from vehicles in real time
Aims to provide a "common framework" for immersive display technologies
Will also employ its 3D Athlete Tracking technology
Partnership enables real-time XR simulations of business events
Dan Meier visits visualisation specialist disguise to see extended reality in action
Addressing the industry's most complex business and technology challenges
Available to Amazon Prime subscribers in the UK and US
NextVR employing eight VR cameras along the pitch
Consumers reportedly "craving" more immersive viewing experiences
Allows content creators to share interactive cross reality (XR) performances
VR remains the highest-growth segment
Contains wide range of VR, AR and MR equipment as well as green screens
Companies previously collaborated on the world's first live VR telecast of a football match
Eleven Eleven will be designed for tethered VR headsets, mobile VR headsets and AR devices
By Thierry Fautier, VP of Video Strategy, Harmonic